1.
Minchih Tsai, Tainchi Lu,
and Tailin Chen, "Physically Based Motion
Adaptation for Diverse Articulated Figures," International Journal of
Digital Content Technology and its Applications, Vol. 5, No. 2, pp. 72-84, Jan.
2011. (EI)
2.
Tainchi Lu and Hungchang
Chang, "A Situation-Aware Mesh Morphing of Facial Expression for Virtual
Environments," International Journal of Advanced Information Technologies,
Vol. 2, No. 1, pp. 106-122, June 2008.
3.
Tainchi Lu and Chinghao
Hsu, "Mobile Agents for Information Retrieval in Hybrid Simulation
Environment," Journal of Network and Computer Applications, Vol. 30, No.
1, pp. 244-264, Jan. 2007. (SCI, EI)
4.
Tainchi
Lu
and Chenghe Chang, "Distributed Visibility
Culling Technique for Complex Scene Rendering," Journal of Visual
Languages and Computing, Vol. 16, No. 5, pp. 455-479, Oct. 2005. (SCI)
5.
MingChi Fu and Tainchi Lu,
"Mobile Agent-based Data Distribution Management for Distributed
Systems," Communications of IICM, Vol. 8, No. 3, pp. 1-15, Sept. 2005.
6.
Guanchi Wu, Chinghao Hsu, and Tainchi Lu, "An HLA
Distributed Federation using Information Compensation Model in Hybrid
Network," Journal of Internet Technology, Vol. 6, No. 2, pp. 205-216,
April 2005. (SCI, EI)
7.
Tainchi Lu, Chinghao
Hsu, and MingChi Fu, "HLA Simulation using Data
Compensation Model," Lecture Notes in Computer Science, Vol. 3398, pp.
367-375, Feb. 2005. (EI)
8.
Long-Sheng
Li, Tainchi
Lu, Gwo-Chuan Lee, and Chien-Hsu Chou, "Extended Disjoint Multipath Routing
Protocol for the Ad Hoc Wireless Network," Communications of IICM, Vol. 7,
No. 1, pp.1-16, March 2004.
9.
Tainchi
Lu,
Long-Sheng Li, Yen-Wen Lin, and Guanchi Wu, "A
Web-based 3D War-Gaming Simulation built on HLA Distributed Architecture,"
Journal of Internet Technology, Vol. 3, No. 4, pp. 245-251, Oct. 2002. (SCI,
EI)
10. Long-Sheng Li, Tainchi
Lu, Yen-Wen Lin, Chien-Chuan Ko,
Guanchi Wu, and Chenghe
Chang, "Heterogeneous Interactive Distributed Environment for 3D Scene
Graph Construction," Journal of National Chiayi University, No. 73, pp.
61-74, June 2002.
11. Yen-Wen Lin, Tainchi
Lu, Long-Sheng Li, and Tiun-Yu Lai, "Study
and Implementation of a Networked Virtual Classroom for Multimedia
Writing," Information and Education, No. 88, pp. 63-72, April 2002.
12. Ming-tang Lin, Chungnan Lee, Tainchi Lu, and Hung-Che Shen, "An Adaptive
Control Mechanism for Management of Networked Information Consistency,"
Simulation: The Journal of the Society for Computer Simulation International,
Vol. 76, No. 3, pp. 160-171, March 2001. (SCI, EI)
13. Tainchi Lu, Chungnan Lee, Ming-tang Lin, and Wenyang
Hsia, "Supporting Large-Scale Distributed Simulation Using HLA," ACM
Transactions on Modeling and Computer Simulation, Vol. 10, No. 3, pp. 268-294,
July 2000. (SCI, EI)
14. Tainchi Lu, Ming-tang Lin,
and Chungnan Lee, "Control Mechanism for
Large-Scale Virtual Environments," Journal of Visual Languages and
Computing, Vol. 10, No. 1, pp. 69-85, Feb. 1999. (SCI)
15. Tainchi Lu, Chuanwen Chiang, Chungnan Lee, and
Ming-tang Lin, "A Collaborative Scene Editor for VRML Worlds,"
Computer Graphics Forum, Vol. 17, No. 3, pp. C53-C61, Sept. 1998. (SCI,
EI)
16. Tainchi Lu, Chuanwen Chiang, Chungnan Lee,
and Tong-Yee Lee, "A Distributed and Collaborative Visual Environment for
Rendering 3D Model Scenes," Journal of Computers, Vol. 10, No. 3, pp.
20-33, Sept. 1998. (EI)
17. Tainchi Lu, Chuanwen Chiang, Chungnan Lee,
and Tong-Yee Lee, "A Web-Based Distributed and Collaborative 3D Animation
Environment," Concurrency: Practice and Experience, Vol. 9, No. 11,
pp.1261-1268, Nov. 1997. (SCI, EI)
18. Chungnan Lee, Tong-Yee
Lee, Shen-Fu Hsiao, and Tainchi Lu,
"Performance Studies for Selected Applications on a Network of
Workstations," Journal of High Performance Computing, Vol. 4. No. 1, pp. 25-35,
Dec. 1997.
19. Chungnan Lee, Tong-Yee
Lee, Tainchi Lu, and Yao-Tsung Chen, "A
World-Wide Web Based Distributed Animation Environment," Computer Networks
and ISDN Systems, Vol. 29, No. 14, pp. 1635-1644, Oct. 1997. (SCI,
EI)
Conference Papers:
1. Tainchi
Lu
and Yitung Lin, "The Research of Calculating
Momentum for 3D Virtual Characters in Dynamic Environments," In
Proceedings of the 2011 Conference on Digital Contents, Dec. 27-28, 2011,
Taiwan.
2. Tainchi
Lu
and Chochih Lin, "The Development of Skeleton
and Motion Loader for 3D Virtual Characters," In Proceedings of the 2011
Conference on Digital Contents, Dec. 27-28, 2011, Taiwan
3. Kuanwen
Lin, Zongyou He, and Tainchi Lu, "Synthesis of
Reactive Motions Using Momentum-based Inverse Kinematics," In Proceedings
of the 2011 National Computer Symposium, Dec. 2-3, 2011, Chiayi, Taiwan.
4. Jinhung
Ke, Bashu Tsai, and Tainchi Lu,
"Simulating Adaptive Locomotion for Quadrupeds in a Dynamic Environment:
Taking a Leopard as an Example," In Proceedings of the 2011 National
Computer Symposium, Dec. 2-3, 2011, Chiayi, Taiwan.
5. Tainchi
Lu,
Chinhung Ko, Chochih Lin, and Yitung Lin,
"Applying Motion Sensing Technology to Interact with 3D Virtual
Characters," In Proceedings of the 2011 Defence,
Science & Research Conference, Aug. 3-5, 2011, Singapore.
6. Kuanwen
Lin, Tainchi
Lu, and Tailin Chen, "Motion
Adaptation Technology for 3D Multi-Limbs Characters," In Proceedings of
the 2010 International Conference on Digital Content, Dec. 21-22, 2010, Jhongli, Taiwan.
7. Jinhung
Ke and Tainchi
Lu, "Simulating Locomotion of Quadruped Virtual Characters
in Dynamic Environments," In Proceedings of the 2010 Computer Graphics
Workshop, July 15-16, 2010, Taiwan.
8. Tailin
Chen and Tainchi
Lu, "Applying a Physically Based Motion Adaptation
Technique to Animate Multi-Limbs 3D Virtual Characters," In Proceedings of
the 2010 Computer Graphics Workshop, July 15-16, 2010, Taiwan.
9. Minchih
Tsai and Tainchi
Lu, "A Rapid Mesh Fusion Method to Create 3D Virtual
Characters in Games," In Proceedings of the 2009 International Conference
on Computer Sciences and Convergence Information Technology, pp. 393-398, Nov.
24-26, 2009, Seoul, Korea.
10. Tailin
Chen, Daosheng Mu, and Tainchi Lu,
"Hierarchical Evolution for Animating 3D Virtual Creatures," In
Proceedings of the 2009 APSIPA Annual Summit and Conference, pp. 186-192, Oct.
4-7, 2009, Sapporo, Japan.
11. Jinhung
Ke, Yuchieh Kao, and Tainchi Lu,
"MOG Platform using Mobile Agents for Resource Transactions," In
Proceedings of the 9th International Conference on Hybrid Intelligent Systems,
Vol. 1, pp. 129-134, Aug. 12-14, 2009, Shenyang, China.
12. Chien-Hsiang
Wen and Tainchi
Lu, "Using Hierarchical Evolution to Synthesize Textures
for Mapping on 3D Characters," In Proceedings of the 2009 Computer
Graphics Workshop, July 23-24, 2009, Taiwan.
13. Tailin
Chen, Tanghao Yang, and Tainchi Lu,
"Motion Synthesis Technology for Virtual Characters in an Interactive
Environment," In Proceedings of the 2009 Computer Graphics Workshop, July
23-24, 2009, Taiwan.
14. Chien-Hsiang
Wen and Tainchi
Lu, "Using Hierarchical Evaluation to Synthesize Textures
for Mapping on 3D Characters," In Proceedings of the 2009 Symposium on
Digital Life Technologies: Human- Centric Smart Living Technology, May 28-29,
2009, Taiwan.
15. Minchih
Tsai, Jinhong Ke, Chienhsiang Wen, and Tainchi
Lu, "Using 3D Mesh Fusion Technology to Compose Models of
Virtual Creatures," In Proceedings of the 2008 International Conference on
Digital Contents, Dec. 26, 2008, Taiwan.
16. Tanghao
Yang, Tailin Chen, and Tainchi Lu,
"A Virtual Creature Meets in a Virtual World," In Proceedings of the
2008 International Conference on Digital Contents, Dec. 26, 2008, Taiwan.
17. Minchih
Tsai and Tainchi
Lu, "Using 3D Mesh Fusion to Compose Models of Virtual
Creatures," In Proceedings of the 2008 Computer Graphics Workshop, July
24-25, 2008, Taiwan.
18. TangHao
Yang and Tainchi
Lu, "Using Motion Blending Technology for Multiple Virtual
Creatures in Dynamic Environment," In Proceedings of the 2008 Computer
Graphics Workshop, July 24-25, 2008, Taiwan.
19. Minchih
Tsai and Tainchi
Lu, "Using 3D Mesh Fusion to Compose Models of Virtual
Creatures," In Proceedings of the 2008 Symposium on Digital Life
Technologies: Human- Centric Smart Living Technology, June 5-6, 2008, Taiwan.
20. Tainchi
Lu,
Chinhung Ke, Yihung Chang, and Tzushuan
Chuang, "OpenGL Game Engine Development and its Applications," In
Proceedings of the 2007 R&D Achievements Forum of Changhua-Yunlin-Chiayi Regional Colleges and Universities, pp.
108-112, Dec. 20, 2007, Taiwan.
21. Tainchi
Lu
Daosheng Mu, and Minchih
Tsai, "Facial Expressions for 3D Game Applications," In Proceedings
of the third International Conference on Intelligent Information Hiding and
Multimedia Signal Processing, Vol. I, pp. 341-344, Nov. 26-28, 2007, Taiwan.
22. Tainchi
Lu,
Daosheng Mu, and Tanghao
Yang, "Animation of a Virtual Skeleton-based Creature via Motion
Retargetting," In Proceedings of ICCE Workshop on Digital Game and
Intelligent Toy in Education, Nov. 5, 2007, Hiroshima, Japan.
23. Tainchi
Lu
and Daosheng Mu, "Creating a New 3D Spined Creature with Motions," In Proceedings of the
2007 Computer Graphics Workshop, Oct. 18-19, 2007, Taiwan.
24. Tainchi
Lu
and Minchih Tsai, "MOG Platform Design and Game
Resource Transactions," In Proceedings of the 3rd National Conference on
Digital Contents, June 8, 2007, Taiwan.
25. Tainchi
Lu
and Daosheng Mu, "A Novel Motion Retargetting
Approach by Using Genetic Algorithm towards 3D Character Skeletons," In
Proceedings of the Second Conference on Digital Contents Management and
Applications, June 1-2, 2007, Taiwan.
26. Tainchi
Lu
and Yuchieh Kao, "MOG Platform using Mobile
Agents for Resource Transactions," In Proceedings of the Second Conference
on Digital Contents Management and Applications, June 1-2, 2007, Taiwan.
27. Tainchi
Lu
and Hungchang Chang, "A Situation-Aware Mesh
Morphing of Facial Expression for Virtual Environments," In Proceedings of
International Conference on Advanced Information Technologies, April 28, 2007,
Taiwan.
28. Tainchi
Lu,
Daosheng Mu, and Minchih
Tsai, "Facial Expressions using 3D Mesh Morphing in Virtual Worlds,"
In Proceedings of the 3rd International Conference on Soft Computing and
Intelligent Systems, pp. 145-150, Sept. 20-24, 2006, Tokyo, Japan.
29. Tainchi
Lu
and Mingchi Fu, "Using Mobile Agents for Object
Sharing in P2P Networks," In Proceedings of the 2006 International
Conference on Innovative Computing, Information and Control, Vol. 1, pp.
741-744, Aug. 30 - Sept. 1, 2006, Beijing, China.
30. Tainchi
Lu,
Minchih Tsai, and Daosheng
Mu, "Mesh Transformation for Animating Facial Expressions," In
Proceedings of the 2006 Computer Graphics Workshop, July 19-20, 2006, Taiwan.
31. TangHao
Yang, ChihYang Hung, CheHuai
Jhuang, ChuHsuan Mei, and Tainchi Lu,
"A Study and Application of Digital Computer Game," In Proceedings of
the 2nd National Conference on Digital Contents, Vol. 2, pp. 111-116, June 9,
2006, Taiwan.
32. Daosheng
Mu, Minchih Tsai, and Tainchi Lu, "Using Virtools and Maya to Design 3D Computer Games," In
Proceedings of the 2nd National Conference on Digital Contents, Vol. 1, pp.
29-38, June 9, 2006, Taiwan.
33. Tainchi
Lu,
MingChi Fu, and Chienchang Feng, "Information Sharing and Message Delivery in
Mobile Agent Systems," In Proceedings of the 2005 National Computer
Symposium (NCS'05), Dec. 15-16, 2005, Taiwan.
34. Tainchi
Lu
and Yikai Liu, "3D Complex Dynamic Scenes using
Occlusion Culling Algorithm with Instant Visibility," In Proceedings of
the 2005 Computer Graphics Workshop, Nov. 3-4, 2005, Taiwan.
35. Tainchi
Lu
and YiFu Chen, "Blurring Shadow Map for
Generating Soft Shadows," In Proceedings of the 2005 Computer Graphics
Workshop, Nov. 3-4, 2005, Taiwan.
36. Tainchi
Lu,
MingChi Fu, and Chienchang Feng, "Using Autonomous Mobile Agents in Decentralized
Simulation Environment," In Proceedings of the 2005 Taiwan Area Network
Conference (TANET2005), Oct. 26-28, 2005, Taiwan.
37. Tainchi
Lu
and YiFu Chen, "Dynamic Objects using Rapid
Shadowing Algorithm for 3D Game Applications," In Proceedings of
Conference on Digital Contents Management and Applications 2005, pp. 709-718,
June 18, 2005, Taiwan.
38. Tainchi
Lu
and MingChi Fu, "Using Autonomous Mobile Agents
for Information Sharing in Decentralized Simulation Environment," In
Proceedings of Conference on Digital Contents Management and Applications 2005,
pp. 197-206, June 18, 2005, Taiwan.
39. Tainchi
Lu,
Chinghao Hsu, and MingChi
Fu, "Hybrid Simulation Environment using Mobile Agents," In
Proceedings of the 2005 IACIS Pacific Conference, pp. 1017-1024, May 19-21,
2005, Taiwan.
40. Tainchi
Lu,
Chinghao Hsu, and Chienchang
Feng, "High Level Architecture with Mobile Data
Filtering Agents," In Proceedings of the 2005 Workshop on Compiler
Techniques for High-Performance Computing, pp. 83-92, March 17-18, 2005,
Taiwan.
41. Tainchi
Lu,
Chinghao Hsu, and MingChi
Fu, "HLA Simulation using Data Compensation Model," In Proceedings of
the 2004 Asia Simulation Conference, Oct. 4-6, 2004, Jeju,
Korea.
42. Tainchi
Lu,
Chenghe Chang, and Yikai
Liu, "A Fast Walkthrough System based on Distributed Visibility Culling
Technique," In Proceedings of the 2004 Computer Graphics Workshop, July
15-16, 2004, Taiwan.
43. Tainchi
Lu,
Chinghao Hsu, and Mingchi
Fu, "HLA Modeling and Simulation using Data Compensation Model and Mobile
Agent-based Data Filter Mechanism," In Proceedings of the 2004 Symposium
on Digital Life and Internet Technologies, June 24-26, 2004, Taiwan.
44. Tainchi
Lu,
Guanchi Wu, and Chinghao
Hsu, "HLA Simulation is Everywhere: A Wireless
and Mobile Distributed Federation," In Proceedings of the 2004
International Conference on Parallel and Distributed Processing Techniques and
Applications (PDPTA'04), June 21-24, 2004, Las Vegas, USA.
45. Tainchi
Lu,
Chinghao Hsu, and Mingchi
Fu, "Mobile Agent-based Data Distribution Management for HLA
Simulation," In Proceedings of the 2004 Fundamental Academic Conference of
ROC Military Academy, May 28, 2004, Taiwan.
46. Tainchi
Lu,
Chenghe Chang, and Yikai
Liu, "A Distributed Visibility Culling Technique for Complex Scenes
Rendering Systems," In Proceedings of the 2003 National Computer Symposium
(NCS'03), pp. 2257-2264, Dec. 18-19, 2003, Taiwan.
47. Tainchi
Lu,
Guanchi Wu, and Chinghao
Hsu, "Conservative Data Recovery for HLA Federation in a Hybrid Network
Environment," In Proceedings of the 2003 National Computer Symposium
(NCS'03), pp. 2062-2069, Dec. 18-19, 2003, Taiwan.
48. Tainchi
Lu,
Yikai Liu, and Yifu Chen,
"A Fast Walkthrough System using Dynamic Objects with Avatars," In
Proceedings of the 2003 R&D Achievements Forum of Changhua-Yunlin-Chiayi Regional Colleges and Universities, Dec. 6,
2003, Taiwan.
49. Tainchi
Lu,
Chinghao Hsu, and Mingchi
Fu, "The Design of Interactive Communication Network using Data Grid and
HLA," In Proceedings of the 2003 R&D Achievements Forum of Changhua-Yunlin-Chiayi Regional
Colleges and Universities, Dec. 6, 2003, Taiwan.
50. Tainchi
Lu,
Chenghe Chang, and Yikai
Liu, "The Design of Complex Scenes Rendering Environment using Distributed
Visibility Culling Technique," In Proceedings of the 2003 Computer
Graphics Workshop, Aug. 28-29, 2003, Taiwan.
51. Tainchi
Lu
and Guanchi Wu, "Agent-based HLA Distributed
Federation using Information Compensation Model," In Proceedings of the
2003 Symposium on Application and Development of Information Technologies, pp.
343-352, June 28, 2003, Taiwan.
52. Tainchi
Lu,
Long-Sheng Li, Yen-Wen Lin, Guanchi Wu, Yu-Jung
Cheng, and Shun-Liang Wu, "IP-based Mobility Management and Information
Compensation Model for Hybrid Distributed Federation," In Proceedings of
the 2002 R&D Achievements Forum of Changhua-Yunlin-Chiayi Regional Colleges and Universities, Dec. 20,
2002, Taiwan.
53. Tainchi
Lu
and Chenghe Chang, "Distributed Eye-to-Cell
Culling Technology for Visibility Processing of Complex Scene," In
Proceedings of the 2002 R&D Achievements Forum of Changhua-Yunlin-Chiayi Regional Colleges and Universities, Dec. 20,
2002, Taiwan.
54. Tainchi
Lu,
Long-Sheng Li, Yen-Wen Lin, Guanchi Wu, Yu-Jung
Cheng, and Shun-Liang Wu, "Adaptive Distributed Federation on Hybrid Data
Network," In Proceedings of the 2002 Taiwan Area Network Conference
(TANET2002), pp. 109-115, Oct. 30 - Nov. 1, 2002, Taiwan.
55. Tainchi
Lu
and Guanchi Wu, "The War-Gaming Training System
Based on HLA Distributed Architecture," In Proceedings of the 2002
International Conference on Computers in Education (ICCE2002), pp. 889-893,
Dec. 3-6, 2002, Auckland, New Zealand.
56. Tainchi
Lu
and Chenghe Chang, "The Fire Emergency Escape
Training System," In Proceedings of the 2002 Symposium on Digital Life and
Internet Technologies, June 27-28, 2002, Taiwan.
57. Tainchi
Lu
and Guanchi Wu, "The Distributed Synthetic Virtual
World: A 3D Aircraft Simulator using HLA," In Proceedings of the 2002
Computer Graphics Workshop, June 26-27, 2002, Taiwan.
58. Tainchi
Lu,
Guanchi Wu, and Chenghe
Chang, "Heterogeneous Interactive Distributed Environment for 3D Scene
Graph Construction," In Proceedings of the 2001 Conference on Research in
Computer and Communication Engineering, pp. 31-42, Nov. 28, 2001, Taiwan.
59. Ming-tang
Lin, Chungnan Lee, and Tainchi Lu, "An
Adaptive Control Mechanism for Management of Networked Information Consistency,"
In Proceedings of the 1999 National Computer Symposium (NCS'99), pp. B517-B524,
Dec. 1999, Taiwan.
60. Tainchi
Lu,
Chungnan Lee, and Wen-yang Hsia, "Design of
Web-Based Distributed Simulation Using HLA," In Proceedings of the 1999
International Conference on Parallel and Distributed Processing Techniques and
Applications (PDPTA'99), pp. 850-856, June 28 - July 1, 1999, Las Vegas, USA.
61. Tainchi
Lu,
Chungnan Lee, and Wen-yang Hsia, "Towards the
Data Distribution Management for Web-Based Simulation," In Proceedings of
the 1999 Workshop on Distributed System Technology and Applications, pp.
698-707, May 13-14, 1999, Taiwan.
62. Ming-tang
Lin, Chungnan Lee, and Tainchi Lu, "An
Adaptive Level Management Mechanism Supporting Large-Scale Virtual
Environments," In Proceedings of the 1999 Multimedia Technology and
Applications Symposium, pp. 416-424, April 16, 1999, Taiwan.
63. Tainchi
Lu,
Ming-tang Lin, and Chungnan Lee, "The Web-Based
Virtual Environment Adopting the Three-Level Controlling Mechanism," In
Proceedings of the 1998 Computer Graphics Workshop, pp. 44-47, Nov. 5-6, 1998,
Taiwan.
64. Tainchi
Lu,
Chuanwen Chiang, Chungnan
Lee, and Ming-tang Lin, "A Collaborative Scene Editor for VRML
Worlds," In Proceedings of EuroGraphics'98, pp. 53-61, Sept. 2-4, 1998,
Portugal.
65. Tony-Yee
Lee, Tainchi Lu, and Chungnan Lee, "A
Distributed and Collaborative Graphics Rendering system," In Proceedings
of the 1998 IEEE International Conference on Consumer Electronics (ICCE'98),
pp. 456-457, June 2-4, 1998, Los Angles, USA.
66. Tainchi
Lu,
Chuanwen Chiang, Chungnan
Lee, Tong-Yee Lee, and Ming-tang Lin, "A Distributed and Collaborative
Visual Environment for Rendering 3D Modeled Scenes," In Proceedings of the
1997 National Computer Symposium (NCS'97), pp. B205-B210, Dec. 22-23, 1997,
Taiwan.
67. Tainchi
Lu,
Chuanwen Chiang, Chungnan
Lee, and Tong-Yee Lee, "A Web-Based Distributed and Collaborative 3D
Animation Environment," (extended version) In Proceedings of the 1997 ACM
Workshop on Java for Science and Engineering Computation, June 21, 1997, Las
Vegas, USA.
68. Tainchi
Lu,
Chuanwen Chiang, Chungnan
Lee, and Tong-Yee Lee, "A Distributed and Collaborative 3D Animation
Environment using Java," In Proceedings of the 1997 Workshop on
Distributed System Technologies and Applications, pp. 347-356, May 15-16, 1997,
Taiwan.
69. Chungnan
Lee, Tong-Yee Lee, and Tainchi Lu, "Comparisons of Load Balancing
Strategies for Ray Tracing on Network," In Proceedings of the 1998
International Computer Symposium (ICS'96), pp. 203-210, Dec. 19-21, 1996,
Taiwan.
70. Chungnan
Lee, Tong-Yee Lee, and Tainchi Lu, "A World-Wide Web Based
Distributed Animation Environment," In Proceedings of the 1996 Computer
Graphics workshop, pp. 28-30, Dec. 6-7, 1996, Taiwan.
71. Chungnan
Lee, Tong-Yee Lee, Tainchi Lu, and Yao-Tsung
Chen, "The World-Wide Web Based Distributed Animation System," In
Proceedings of COMPUGRAPHICS'96, Dec. 1996, French.
72. Chungnan
Lee, Tong-Yee Lee, and Tainchi Lu, "Performance Evaluation for
Parallel Computing on Network Environments," In Proceedings of the 1996 Workshop
on Distributed System Technologies and Applications, pp.237-246, May 1996,
Taiwan.
Others:
1. Tainchi
Lu,
"Applying a Physically Based Motion Adaptation Technique to Animate
Multi-limbs 3D Virtual Characters," Technical Report for National Science
Council, NSC99-2221-E-415-014, Nov. 30, 2011, Taiwan.
2. Tainchi
Lu,
"Research on Applying Motion Blending Technology to Animate 3D Characters
in Virtual Environments," Technical Report for National Science Council,
NSC98-2221-E-415-012, Oct. 31, 2010, Taiwan.
3. Tainchi
Lu,
"A New Motion Retargetting Approach by Using Genetic Algorithm towards 3D
Character Skeletons (II)," Technical Report for National Science Council,
NSC97-2221-E-415-012, Nov. 30, 2009, Taiwan.
4. Tainchi
Lu,
"A New Motion Retargetting Approach by Using Genetic Algorithm towards 3D
Character Skeletons," Technical Report for National Science Council,
NSC96-2221-E-415-007, Oct. 31, 2008, Taiwan.
5. Tainchi
Lu,
"Using Mobile Agents in P2P Networks for Personalized Information
Retrieval," Technical Report for National Science Council,
NSC95-2221-E-415-016, Oct. 31, 2007, Taiwan.
6. Tainchi
Lu,
"A Situation-Aware Mesh Morphing of Facial Expression for 3D Computer
Games," Technical Report for National Science Council, NSC95-2221-E-415-015,
Oct. 31, 2007, Taiwan.
7. Tainchi
Lu,
"Let's Play Computer Games Together," Teachers Friend Magazine, Vol.
48, No. 2, pp. 14-18, April 2007, Taiwan.
8. Tainchi
Lu,
"Real-Time Hybrid Shadow Rendering Technique for Dynamic Scenes,"
Technical Report for National Science Council, NSC94-2213-E-415-007, Oct. 31,
2006, Taiwan.
9. Tainchi
Lu,
"The Research on a Fast Walkthrough System with Dynamic Objects using
Instant Visibility Culling," Technical Report for National Science
Council, NSC93-2213-E-415-006, Oct. 31, 2005, Taiwan.
10. Tainchi
Lu,
"The Research of HLA Interactive and Interconnected Network (Part
2)," Technical Report for Chung-Shan Institute of Science and Technology,
Nov. 30, 2003, Taiwan.
11. Tainchi
Lu,
"Using High Level Architecture to Develop a Large-Scale, Real-Time, and
Three-Dimensional Simulation Environment for Distributed War-Gaming
Simulator," Technical Report for National Science Council,
NSC91-2213-E-415-004, Oct. 31, 2003, Taiwan.
12. Tainchi
Lu,
"The Design and Implementation of Collaborative and Interactive Hybrid
Networked Virtual Environments," Technical Report for the Institute of
Information Industry, Dec. 31, 2002, Taiwan.
13. Tainchi
Lu,
"Design of Collaborative and Distributed Platform for the Networked
Virtual Environments," Ph.D. Dissertation, National Sun Yat-sen University, Kaohsiung, June 1999, Taiwan.